I was sure there was a thread for stuff like this but search came up bare. There are a couple of board game threads I could have used but they seemed for slightly more traditional board-based games?
Anyway, me and a friend are trying to get a small group for gaming off the ground. As someone who has never actually participated in D&D but loves interactive fiction, I'm interested in getting some recommendations for new stuff that has strong story-building emphasis, less interested in magic mechanics and fighting (though not put off by it, in fact my friend loves magic mechanics, it's just me who doesn't care about it). A couple of games that we're both excited about:
Ten Candles - a game where you *will* die, you just have to map out the last hours of your band of survivors. Has the added cool factor of having to be played in a room with only ten candles lit, and you get to burn stuff.http://cavalrygames.com/ten-candles
Misspent Youth - dystopian teen drama with what looks to be very strong world-building elements.http://misspentyouth.robertbohl.com/
Any other suggestions? Or just discussing/reminiscing about this sort of game is also cool by me, tbh.
― emil.y, Saturday, 20 August 2016 23:22 (eight years ago) link
the only one of these ive ever managed to play a successful campaign with (as opposed to like one off things) was 'dogs in the vineyard' which id recommend whole-heartedly
― ( ^_^) (Lamp), Saturday, 20 August 2016 23:29 (eight years ago) link
Track down a used copy (or a pdf) of Castle Falkenstein from t. Setting is Victorian steampunk with faeries. Game system is card based not dice based and about storytelling not math.
― EZ Snappin, Saturday, 20 August 2016 23:59 (eight years ago) link
Sorry, I was editing and fat finger posted on my phone. First sentence should end "from the early 90s"
― EZ Snappin, Sunday, 21 August 2016 00:00 (eight years ago) link
I was also looking for threads like that and found several recommendations for "unknown armies" which sounds pretty good, haven't read or played it though
― an expired coupon for 50¢ off a moon pie (los blue jeans), Sunday, 21 August 2016 00:04 (eight years ago) link
ten candles especially looks interesting & appealingly approachable. did quite a bit of this as a teenager, played a mix of games and especially enjoyed coming up with our own settings and games, often with no real rules just story telling, which I generally preferred, and which let us play in school, which we were v hungry to escape from at lunchtimes when we were 11/12
of the proper stuff we played a lot of my favourite was warhammer fantasy role-play, which I have recently revisited with far flung friends via webcam (on roll20.net). it's pretty straightforward rules-wise and you play normal, frail people with everyday jobs who are frequently nursing injuries in a sort of decaying version of 15th century germany (the two adjectives used to describe it so frequently that they're often run together being 'grim-dark') with constant whiffs of corruption and a looming sense of dread. the main thing it has to commend it is a v well written and enormous campaign ('the enemy within') which is often cited as the best. idk how long we will continue playing it but it's a good way of hanging out & crying with laughter with friends who are living round the world
― ogmor, Sunday, 21 August 2016 00:26 (eight years ago) link
the quiet year is one of these, i would love to play it if i had any friends who were into tabletop games!
― qualx, Sunday, 21 August 2016 01:02 (eight years ago) link
Thanks for all the recommendations. Dogs in the Vineyard seems like quite an unusual version of this sort of thing (based on Mormonism??) but that's in its favour, though maybe as a later endeavour. The Quiet Year also looks great to me, I think I like things like that and Ten Candles where you carve out a period of time as unique even though you're marching toward an inevitable end. Works with my fatalistic tendency, I suppose.
― emil.y, Sunday, 21 August 2016 14:07 (eight years ago) link
WFRP looks pretty entertaining. Ogmor are you playing 3rd edition?
― El Tomboto, Sunday, 21 August 2016 22:10 (eight years ago) link
playing the original version, which is the only version I've ever played, and given my general lack of interest in rules beyond introducing a random element and some limitations, seems the best-suited to me. have a look on scribd. the way it shamelessly rips off real history and places is part of its appeal, and the sourcebook on the equivalent of amsterdam ('marienburg') was great too
― ogmor, Sunday, 21 August 2016 22:32 (eight years ago) link
my group is doing "dogs in the vineyard" right now, Vincent Baker is really reliably great. more to say on this thread when I get a minute
― The bald Phil Collins impersonator cash grab (Joan Crawford Loves Chachi), Monday, 22 August 2016 00:11 (eight years ago) link
I was a beta-tester on this game and I recommend it highly
http://bullypulpitgames.com/games/night-witches/
― The bald Phil Collins impersonator cash grab (Joan Crawford Loves Chachi), Monday, 22 August 2016 00:12 (eight years ago) link
Fiasco could be a good bet.
― Horizontal Superman is invulnerable (aldo), Monday, 22 August 2016 08:32 (eight years ago) link
the interactive fiction element in Primetime Adventures is really high - really super fun game with this great feature where, at the end of a session, you preview what's going to happen in the next session. It's episodic by design, which I really liked - one thing that can frustrate in tabletop play is how a session can sort of peter out as the evening moves on instead of building to a climax
― The bald Phil Collins impersonator cash grab (Joan Crawford Loves Chachi), Monday, 22 August 2016 12:44 (eight years ago) link
Vincent Baker is really reliably great. more to say on this thread when I get a minute
haha i was recently having an argument abt how awful a lot of pen&paper rpgs in the kickstater era are using baker's 'urban shadows' as an example. often these games are just much worse versions of more comprehensive/restrictive rule sets - id rather play world of darkness than urban shadows, for e.g. and i think a well-run d&d/pathfinder campaign is just better than any of these loose 'story-telling' systems
emily if you want something fatalistic and inevitable you cld try 'downfall' by carloine hobbs - i didnt love it but i really prefer more open-ended and rules-heavy systems
― ( ^_^) (Lamp), Monday, 22 August 2016 14:56 (eight years ago) link
Thanks JCLC! Those look brilliant. Most of my gamer friends are women/NB so female-heavy scenarios like Night Witches could appeal. Though as I say, the others are more into classic style stuff than I am (though I am going to insist on playing some traditional fantasy RPGs if we manage to make this regular).
Will look up Downfall in a bit.
― emil.y, Monday, 22 August 2016 16:51 (eight years ago) link
Woah, Fiasco looks cool
― an expired coupon for 50¢ off a moon pie (los blue jeans), Monday, 22 August 2016 23:50 (eight years ago) link
I wouldn't ordinarily self-promote anything on ILX (I don't do much) but this game I wrote about being a teenager is my favorite thing I've ever written. And is totally playable, people have even played it without me in the room.
― Sean, let me be clear (silby), Monday, 22 August 2016 23:58 (eight years ago) link
Fiasco is a blast and kind of the go-to crowdpleaser of one-shot storytelling RPGs
― Sean, let me be clear (silby), Tuesday, 23 August 2016 00:00 (eight years ago) link
The best thing about Fiasco is that the creators have totally stayed on top of it and have released new free modules (or story packs, if you didn't grow up on 1st Edn TSR products) every month since release. There's a huge variety of settings there to use with a wide variety of broad types - Kennedy talks at a trade show in Dallas in 1963; Queen Elizabeth believes there is a traitor in court; a band of adventurers have lied about killing a dragon because there is no such thing; Hong Kong gangsters work out how to split up HK after the British leave; two local news channels vie for popularity.
Dread is also a pretty fun horror rpg you can convert to any appropriate setting but the looseness makes it more of a storytelling game. Diceless, attempts to do something important (or more appropriately out of character, like when a schoolgirl is suddenly able to tie a tourniquet) are resolved by pulling from a Jenga tower. It stays up, you do the thing. This also builds suspense into the game because you WILL fail at some point. It comes with an 80s VHS horror plot which is pretty great, and has a really solid character generation system where you answer a dozen questions (some of which are totally innocuous) and what you've written down should describe your character.
There are more than a handful of Japanese games that are at least superficially interesting and could work with the right group: Clover, which is kind of an unstructured game about being a 5 year old; Tokyo Brain Pop!, features psychic schoolgirls and demons; Maid RPG takes the core setting of being a maid at a house to set up anime adventures in the house; Motobushido is samurai bikers, like the Flower Travellin' Band cover gone violent; Golden Sky Stories has you playing magical foxes and raccoons and is twee as fuck.
There's a game of Monkey: Journey To The West that I haven't tried but I could see being fun.
Grace looks really good silby.
― Horizontal Superman is invulnerable (aldo), Tuesday, 23 August 2016 08:12 (eight years ago) link
lol I mean this in a friendly way but this totally sounds like an argument you'd pick
― The bald Phil Collins impersonator cash grab (Joan Crawford Loves Chachi), Tuesday, 23 August 2016 12:19 (eight years ago) link
http://www.marryingmrdarcy.com is good if you enjoy the novels/poking fun at the tropes of Jane Austen
― I hear from this arsehole again, he's going in the river (James Morrison), Wednesday, 24 August 2016 03:55 (eight years ago) link
Hm, not for me. I wouldn't mind a satirical society backstabbing game (like Sting of the Wasp in tabletop form) but romance is not my bag.
― emil.y, Wednesday, 24 August 2016 12:30 (eight years ago) link
Oh help. We've managed to organise a group to play Ten Candles but even though everyone else has more experience than me (because despite knowing a reasonable amount about this sort of game I've never actually played one) I have been nominated to GM. Any tips?
I've decided I'm going to concentrate prep on getting the room into a good horror atmosphere and do the introduction as a recorded message, but as the point of the game is to build the story together, do pretty much no preparation in terms of 'things I will make happen'. Is this a terrible idea?
― emil.y, Monday, 29 August 2016 16:50 (eight years ago) link
Using sound and/or mixtapes is a great thing. I remember doing a Cthulhu game in Pastoral England where I played the Mark Hollis album and Cycle of Days and Seasons for the opening sections and The Place Where Black Stars Hang when it started going wrong.
― Horizontal Superman is invulnerable (aldo), Monday, 29 August 2016 20:19 (eight years ago) link
You could listen to some actual play podcasts to check that your assumptions mesh with the reality of the thing. I don't know if starting with ~~collaborative storytelling~~ for your first game to DM is more or less in the deep end than starting with the-party-is-in-a-tavern, though, I'm also in the 'I know too much about this stuff for someone with no actual experience' camp.
― the ghost of tom, choad (thomp), Tuesday, 30 August 2016 00:18 (eight years ago) link
I am thinking about looking for a group myself.
― the ghost of tom, choad (thomp), Tuesday, 30 August 2016 00:20 (eight years ago) link
So this went pretty well, I think. I probably could have forced more decision rolls as people still had most of their cards left to play by the time the candles started going out on their own, but the players were all getting into their characters so it seemed better to not interrupt. The darkness and the pre-recordings worked great for mood-building. I was completely and utterly drunk off my face by the end of the game, but so was everyone else and I think I managed to keep it together and running smoothly.
― emil.y, Tuesday, 6 September 2016 16:51 (eight years ago) link
Also for some reason I kind of figured people would just choose 'standard' characters, but loved that we ended up with a very strange group trying to fight the darkness together.
― emil.y, Tuesday, 6 September 2016 16:54 (eight years ago) link
is Delta Green to trad for this thread? I've been reading up on it/listening to some live plays
― los blue jeans, Saturday, 10 September 2016 02:37 (eight years ago) link
This sounds amazing, I realize it's a bit of a puff piece in support of a kickstarter thing that isn't finished yet, but wow:
https://www.polygon.com/2017/5/9/15589492/divinity-original-sin-2-game-master-mode-gameplay-video-dungeons-and-dragons
The lizard — confusingly, he went by the name Walrus — looked at the wares on offer in this shop and was not satisfied. He demanded that the shopkeeper procure his finest magic wand, something he kept hidden away from the regular rabble that come to the shop.To determine how the shopkeeper would respond, Walrus had to complete a dice roll. With a click of a button, the game master created a pop-up on Walrus’ screen that had him roll a 20-sided die. The GM also noted that since that character had an intelligence higher than 12, he got a bonus of plus one to the roll. The roll was successful; the dwarven shopkeep begrudgingly trudged to the back of the store and returned with a powerful fire wand that was not originally part of his stock.Larian StudiosIt’s important to note that none of this was scripted. There was no dialogue option in the game to confront the shopkeep, and the wand that Walrus purchased was not actually hidden in back in the initial version of the map as it existed when we loaded in. Rather, as in classic pen-and-paper role-playing games, the GM went along with the flow of the storytelling as it happened, adapting the world of the game, taking control of NPCs and spawning in items to meet the needs of the party.
To determine how the shopkeeper would respond, Walrus had to complete a dice roll. With a click of a button, the game master created a pop-up on Walrus’ screen that had him roll a 20-sided die. The GM also noted that since that character had an intelligence higher than 12, he got a bonus of plus one to the roll. The roll was successful; the dwarven shopkeep begrudgingly trudged to the back of the store and returned with a powerful fire wand that was not originally part of his stock.Larian Studios
It’s important to note that none of this was scripted. There was no dialogue option in the game to confront the shopkeep, and the wand that Walrus purchased was not actually hidden in back in the initial version of the map as it existed when we loaded in. Rather, as in classic pen-and-paper role-playing games, the GM went along with the flow of the storytelling as it happened, adapting the world of the game, taking control of NPCs and spawning in items to meet the needs of the party.
key quote of course
“The game master mode was a Kickstarter stretch goal,” Wincke explained. “It’s grown a little bit out of hand. It’s become its own thing. But we’re really happy with it.”
― your cognitive privilege (El Tomboto), Wednesday, 10 May 2017 19:11 (seven years ago) link
anyone play starfinder yet? gearing up to gm a campaign and it's a lot to get my head around having only played 5e but i'm pretty excited about parts of it, the ship combat rules in particular have me itching to build some cool encounters. not sure about the heavy magic presence and why it couldn't be handwaved away as telepathy/alien powers instead of explicitly integrating the fantasy and sci-fi settings but that's quite a minor nitpick.
― oiocha, Thursday, 12 October 2017 03:50 (seven years ago) link
welp, to each their own
when was the last rpg to successfully inhabit the space opera, uh, space
― the ghost of tom, choad (thomp), Thursday, 12 October 2017 10:21 (seven years ago) link
Has there been one that isn't Traveller?
― Thomas Gabriel Fischer does not endorse (aldo), Thursday, 12 October 2017 13:56 (seven years ago) link
Star Frontiers was the bomb.
― EZ Snappin, Thursday, 12 October 2017 14:18 (seven years ago) link
Big co-sign on WFRP and The Enemy Within. Sadly we never got to finish the campaign.
― Hey Bob (Scik Mouthy), Saturday, 14 October 2017 09:47 (seven years ago) link
― El Tomboto, Saturday, 14 October 2017 13:14 (seven years ago) link
i played my first game of Burning Wheel on saturday & have signed up for a campaign with the same DM, so we'll see how that goes
― the ghost of tom, choad (thomp), Monday, 13 November 2017 13:10 (seven years ago) link
i'm looking to run a RP intensive game (or games) around themes of counterinsurgency, civilian urban survival during war, occupation, and small unit combat and i'm looking for a fairly light system that would be easy to run such a thing in -- any suggestions please? (it actually turns out there was a This War of Mine style RPG made but it seems basically impossible to find.)
― Mordy, Tuesday, 22 January 2019 17:31 (six years ago) link
Haven't played it but: would you dig Night Witches? http://bullypulpitgames.com/games/night-witches/
― I have measured out my life in coffee shop loyalty cards (silby), Tuesday, 22 January 2019 17:33 (six years ago) link
And from the same designer, Grey Ranks http://bullypulpitgames.com/games/grey-ranks/
― I have measured out my life in coffee shop loyalty cards (silby), Tuesday, 22 January 2019 17:34 (six years ago) link
it looks extremely interesting and i'd love to play it but i don't think it'll let me simulate what i have in mind from the description... altho maybe. i do like the idea of having separate cycles for interpersonal drama and then mission/conflict.
― Mordy, Tuesday, 22 January 2019 17:35 (six years ago) link
oh that looks good too. i'll have to watch the gameplay vids after work to see if there's enough of a framework there that i can alter it to take place today.
― Mordy, Tuesday, 22 January 2019 17:36 (six years ago) link
any ilxors interested in maybe trying a rotating RPG club online through maybe roll20 or fb chat or something? there are a bunch of systems and settings i'm interested in trying and my weekly group is pretty much committed to the current dnd campaign.
― Mordy, Tuesday, 29 January 2019 16:34 (six years ago) link
already doing one. we use roll20 for the map and character sheets and dice and we use google chat for talking to each other, works pretty good.
― the late great, Tuesday, 29 January 2019 18:46 (six years ago) link
plz can i get in?
― Mordy, Tuesday, 29 January 2019 18:47 (six years ago) link
sure. i'm the GM, we're playing the 1982 edition of TSR's star frontiers, about halfway through the volturnus campaign.
― the late great, Tuesday, 29 January 2019 18:50 (six years ago) link
how do u want to connect? i'm on facebook at facebook.com/mordy if u want to talk through there or you can just email me @ mms531 *A*T* nyu *D*O*T* e;d;u;
― Mordy, Tuesday, 29 January 2019 18:59 (six years ago) link
i&I wanna be playing some call of cthulhu tbh
― ian, Sunday, 19 April 2020 19:06 (four years ago) link
started a delta green campaign with four friends yesterday. it went pretty well.
― the ghost of tom, choad (thomp), Monday, 20 April 2020 04:29 (four years ago) link
i think i'm about to be part of a cyberpunk 2020 group
pretty pumped
― let me be your friend on the other end! (Karl Malone), Monday, 20 April 2020 05:22 (four years ago) link
I've been having fun running the newer WFRP 4e version of The Enemy Within, just in a discord server with a dice-rolling bot added. The WFRP 4e rules are a bit of a messy patchwork but the fluff, its so crunchy
― Dadjokke (Sgt. Biscuits), Monday, 20 April 2020 09:55 (four years ago) link
only ever played first edition but it's def my fav, both arcane and endlessly strange and grotty, squalid and real
― ogmor, Monday, 20 April 2020 12:43 (four years ago) link
i think i'm about to be part of a cyberpunk 2020 grouppretty pumped
Jelly.
― Triceratops Vowell (Leee), Monday, 20 April 2020 17:20 (four years ago) link
yeah me too. cyberpunk 2020 is one of my favorite tabletop systems i'd love to play it again
― Mordy, Monday, 20 April 2020 17:23 (four years ago) link
lol
Leee i'm going to need you to expand on that, but i like where this is going
― let me be your friend on the other end! (Karl Malone), Monday, 20 April 2020 17:24 (four years ago) link
the system mechanics are only so-so iirc but the lore material is so good
― Mordy, Monday, 20 April 2020 17:24 (four years ago) link
one of the best card games ever (netrunner) is set in its world
― Mordy, Monday, 20 April 2020 17:26 (four years ago) link
the GM has never really ran a tabletop game of any sort before - are we doomed?
― let me be your friend on the other end! (Karl Malone), Monday, 20 April 2020 17:26 (four years ago) link
he is also incredibly bad at basic math. i guess part of the "are we doomed?" equation depends on how much i can chill out
― let me be your friend on the other end! (Karl Malone), Monday, 20 April 2020 17:27 (four years ago) link
no -- what's more important is the storytelling than the mechanics. as long as the GM feels comfortable learning as they go / fudging murky mechanics when they're too confusing and are slowing down the game i think you'll be fine. i suspect you're playing it more as a roleplaying game than a rollplaying game.
― Mordy, Monday, 20 April 2020 17:27 (four years ago) link
iirc and you should google for more current + specific ideas, some of the rulesets are not super fun/functional particularly netrunning but maybe rigging too? ppl have workarounds including just using skill checks/storytelling as opposed to fully implementing all the details.
― Mordy, Monday, 20 April 2020 17:29 (four years ago) link
Karl, one of my favorite gaming YT channels did a (hilarious) mini Cyberpunk 2020 campaign and basically hooked me into TT RPGs, at least as a viewer, I've been looking for my own game to join since then but have only managed to find some D&D/Pathfinder groups, which have been fun but I really rilly want to dive into the a sci-fi world at the moment.
― Triceratops Vowell (Leee), Monday, 20 April 2020 17:51 (four years ago) link
anyone got recommendations for good channels/streams/whatever for non dnd content?
― ogmor, Monday, 20 April 2020 17:57 (four years ago) link
I just realized that maybe you were asking what "Jelly" means? It's jealous in kool kid talk, I'm surprised you don't know it!
― Judd Apatowsaurus (Leee), Tuesday, 21 April 2020 19:06 (four years ago) link
Leee, was that Playstation Access?
― Pinche Cumbion Bien Loco (stevie), Tuesday, 21 April 2020 19:22 (four years ago) link
Yes it was!
― Judd Apatowsaurus (Leee), Tuesday, 21 April 2020 21:16 (four years ago) link
Awesome! I went in search of the videos you were describing and that was the one I found - they're really entertaining!
― Pinche Cumbion Bien Loco (stevie), Wednesday, 22 April 2020 09:17 (four years ago) link
i've been thinking about starting up a DnD type game with my kids.. i've never really been a DM before though. any tips?
― Li'l Brexit (Tracer Hand), Wednesday, 22 April 2020 09:19 (four years ago) link
my strategy, if i were to start it right now, would be to find a game, read the..... manual (??), get them to make characters, and roll percentile dice for everything
― Li'l Brexit (Tracer Hand), Wednesday, 22 April 2020 09:31 (four years ago) link
Dungeon World would work, though the guy wrote it turned out to be a creep, so avoid buying it with money
― the ghost of tom, choad (thomp), Wednesday, 22 April 2020 09:59 (four years ago) link
idk how old are your kids? are they the type to get into ~~system mastery~~ or ~~character-driven storytelling~~ or both? are you looking for swords and sorcery in particular or other genres? do you want to make up the world and have them be characters in the world, or do you want it to be more directly collaborative?
― the ghost of tom, choad (thomp), Wednesday, 22 April 2020 10:01 (four years ago) link
i'm... not sure!
they're 11 and 8 - they want to be silly and have fun
― Li'l Brexit (Tracer Hand), Wednesday, 22 April 2020 10:08 (four years ago) link
i've been thinking about starting up a DnD type game with my kids
I've been running a VERRRRY simple d'n'd type game I came up with for my 5yo daughter, where she's a witch at witch school, and I come up with stories and adventures she helps tell, with dice rolls, and puzzles and riddles to solve, and if she wants to use a spell, she has to come up with a rhyme to make it work. She loves it, and it's ever-so-vaguely educational, and I've found myself putting huge amounts of time and effort into coming up with scenarios and puzzles.
― Pinche Cumbion Bien Loco (stevie), Wednesday, 22 April 2020 10:33 (four years ago) link
the main focus is communal story-telling, which was an angle I missed when I was a kid playing RPGs who thought it was all about rolling the dice and winning.
that sounds amazing!
― Li'l Brexit (Tracer Hand), Wednesday, 22 April 2020 10:37 (four years ago) link
yeah that sounds excellent, communal story telling beats game mechanics every time imo
― ogmor, Wednesday, 22 April 2020 10:49 (four years ago) link
I would go to this witch school
― zoomer death circus (sleeve), Wednesday, 22 April 2020 14:09 (four years ago) link
me too - that's awesome stevie, she must love it so much
― let me be your friend on the other end! (Karl Malone), Wednesday, 22 April 2020 14:46 (four years ago) link
Thirding for your wholesome witch school!
― Judd Apatowsaurus (Leee), Wednesday, 22 April 2020 15:39 (four years ago) link
that's such a great idea. i've wanted to start a dnd game with my kids and my 8yo is about to finish the first harry potter book so it might be perfect timing
― Mordy, Wednesday, 22 April 2020 16:19 (four years ago) link
Do it guys, it's a lot of fun and also it keeps em busy when they wake up too early on a sunday morning and you can't think of anything to keep their spirits up.
She calls it "cave game".
― Pinche Cumbion Bien Loco (stevie), Wednesday, 22 April 2020 16:47 (four years ago) link
One of them I essentially just stole the main maze element of the old UK kids TV show. Another I gave her a bunch of word-search type things to solve, and another was a series of "my first is in fire but not in dire" type riddles.
https://www.youtube.com/watch?v=PYvoWFBoEeM
― Pinche Cumbion Bien Loco (stevie), Wednesday, 22 April 2020 16:49 (four years ago) link
― Li'l Brexit (Tracer Hand), Wednesday, 22 April 2020 10:08 (yesterday) bookmarkflaglink
look at dungeon world! it works really well for silly fun. most of the world is improvised in play, but it has kind of useful mental metrics for running a game in non-frustrating ways and not stymying players. everything is 2d6 rolls with some simple modifiers.
― the ghost of tom, choad (thomp), Thursday, 23 April 2020 12:01 (four years ago) link
that sounds perfect. i will check it out!
― Li'l Brexit (Tracer Hand), Thursday, 23 April 2020 12:02 (four years ago) link
stayed up later than I planned last night, wistfully reading the Amber Diceless Roleplaying rulebook.
― lukas, Thursday, 23 April 2020 17:47 (four years ago) link
just sharing my cyberpunk 2020 progress! we met for the first time, via Roll20. we ended up just creating characters, setting up abilities, figuring out how to use Roll20, and buying some equipment. Our first actual session is two weeks from now, and after that we should be playing every Thursday night for as long as Coronavirus lasts, I guess.
i posted this on another thread, but i'll leave it here too:
I'm playing Ten Ton Heat, a Fixer that also plays drums for an up-and-coming band that has a gig on a pirate radio station barge near Seattle in a couple weeks. I'm not quite sure what i look like, other than my Attractiveness level is 6 (making me the third hottest member of the band; we have a pair of identical twins from Chechnya that are incredibly hot and charismatic, with very low intelligence), and I've purchased a set of SmartGoggles with 3 CyberOptic modules: Teleoptics (20x zoom), MicroVideo Optic (I can record up to 20 minutes of video), and Infrared.
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 15:34 (four years ago) link
what system are you using?
― sleeve, Friday, 8 May 2020 15:35 (four years ago) link
we rolled most of our character's backstories and "Life Events", although we did manually adjust a few things for more fun. here's what the other crew ended up like:
Rockerboy (one of the twins, and the one that is pretty much the band's "leader", even though we're agreed that we're a group of equals, and i've demanded that we share any band income equally. he put everything into Cool and Attractiveness, and the Rockerboy Special Ability: Charismatic Leadership, which allows him to sway an audience up to his level (10) squared, x 200. which is 20,000 people! in a strange twist of random rolling luck, he has the most starting money out of all of us - $24,000 Eurodollars, compared to my $3000 and the Nomad's $1000), but he also just lost his job, so he has no more monthly income coming in. since he's the rich guy in the group, i made him buy me top of the line electronic drums ($800).)
Techie (the other hot twin, more of a multi-instrumentalist. He and the identical twin Rockerboy grew up with a family that "vanished", which is funny because my family also "vanished", separately, in Vietnam. normally the Techie will be visually distinguishable from the Rockerboy because he'll always have lots of hologram related gear on. but we've also established that if the situation demands it, the twins can truly seem identical to other people, so there will definitely be fun shenanigans.)
Nomad (the bass player. also an orphan or abandoned earlier in life. all four of us are like that, and generally we have no money (except for the Rockerboy's previous windfall of cash from his previous gig).
i'm going to work on my character portrait later this week. can't wait to get started for real!
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 15:47 (four years ago) link
sleeve, what do you mean by "system"? if you mean the overall game setup, we're playing version 2.0 (Cyberpunk 2.0.2.0). however, a new version JUST came out - Cyberpunk Red - so after this first campaign we may migrate over to that if we're still interested. we're all planning on playing the upcoming Cyberpunk 2077 videogame too, this fall
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 15:49 (four years ago) link
yeah that's what I meant! thanks.
― sleeve, Friday, 8 May 2020 15:55 (four years ago) link
have you played it before?
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 15:57 (four years ago) link
Karl your group concept sounds excellent + like a lot of fun. are you acting as the group manager + booking gigs bc you're playing fixer? are you only going to play shows or are you doing illicit work on the side?
― Mordy, Friday, 8 May 2020 16:03 (four years ago) link
xp no, don't think so, although I am familiar with the old Iron Crown Cyberpunk game which was Rolemaster-based. is this the one that was originally Steve Jackson Games?
― sleeve, Friday, 8 May 2020 16:06 (four years ago) link
are you acting as the group manager + booking gigs bc you're playing fixer?
i'm not sure yet! we didn't get to spend much time working that out yet, but i'm sure i'll have a better idea after the next session.
are you only going to play shows or are you doing illicit work on the side?
i definitely want to get us into illicit work on the side, for sure. plus, due to Life Event rolls, i have a connection in the Mayor's office, and the Techie has two connections in the Seattle Police.
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 16:07 (four years ago) link
forgot one more detail for Ten Ton Heat - one of my drumsticks is actually a drumKNIFE. i worked this out with the GM already. The Fixer has Melee, Brawler, and Handgun as "Career abilities" (a set of 10 abilities that are recommended for your Role, and that you have to dump your starting allotment of 40 ability points into). i intend to use my drumknife way too much, and what i really want to do is get into a situation where i do a drum solo, and then at the climactic moment, throw the non-drumknife high into the air so everyone is looking at it, and then throw the drumknife at the enemy and run away
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 16:14 (four years ago) link
also, three out of the four of us are musicians, so i think at some point we're going to write a cyberpunk song for our band
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 16:15 (four years ago) link
I am green with envy! That sounds awesome.
― Judd Apatowsaurus (Leee), Friday, 8 May 2020 16:40 (four years ago) link
Ooh :)
I never posted in this thread I guess? I actually played in a Cyberpunk Red (using the starter pack thing) for a couple of sessions before the lockdown, and it was great fun :) our characters were all so awesome, and we were immediately the most caring people in night city? (that's what it's called right?)
i acted out this awesome scene that i'm still proud of where half the party ended up in a mexican standoff with some angry incels on a roof, i got on the roof and sat cross-legged in the middle with a bottle of soju and two cups and basically commanded the lead incel to sit and drink with me while i gave him some kind of insane rambling circular tony robbins motivational speech and defused the entire situation. then he went downstairs to apologize to the bartender for being a creep and my party mugged his lackey.
― Hackers (1995) (Will M.), Friday, 8 May 2020 16:47 (four years ago) link
oh man!
if i were there, i would definitely have recorded that with my smartgoggles
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 16:50 (four years ago) link
haha someone did! but they failed their, uh, something roll, and it didn't go viral yet :(
which is for the best i suppose bc my guy is trying to keep a low profile on account of trying to take down the corp that killed his anarchist art collective/polycule
i went really wild with my backstory
― Hackers (1995) (Will M.), Friday, 8 May 2020 16:51 (four years ago) link
did you have any media in your group? I almost switched to Media at the last moment, but only 1 other person in our group has decent combat skills, so i figured i should be someone who can help out there as well
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 16:53 (four years ago) link
also notable, my character has an obscenely high cool stat, and i communicate entirely non-verbally 90% of the time to "maintain the illusion"
xp no media! they haven't added it yet to Cyberpunk Red as far as I know. I think it'll be in the full book, which comes out... some time.
― Hackers (1995) (Will M.), Friday, 8 May 2020 16:53 (four years ago) link
i am so sad the game went on hiatus, it was seriously so goddamn fun. the DM ended up running a different game over the internet and i joined but i didn't know anyone i was playing with and everyone's voice sounded similar and it was the Alien RPG which has really cool mechanics but i felt like it moved too slow and was really stressful and i ended up dropping bc i couldn't make one of the games bc i was having a bad brain day :(
― Hackers (1995) (Will M.), Friday, 8 May 2020 16:57 (four years ago) link
ooo Alien RPG sounds fun too
― Mordy, Friday, 8 May 2020 17:31 (four years ago) link
Not sure if you've said this elsewhere, Karl, but are you playing with friends or did you hook up with a group through roll20 itself? I've been feeling the urge again lately, and never really got that much off the ground with pals.
― emil.y, Friday, 8 May 2020 18:19 (four years ago) link
playing with old high school pals. but yeah, i guess you can find a game with other people through roll20 as well? i haven't really messed around with it too much yet.
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 18:32 (four years ago) link
If there were a way to wrangle all the timezones, I'd love to play with ilxors.
― git stash hunks (Leee), Friday, 8 May 2020 18:37 (four years ago) link
i was going to say, i'm surprised there's not an ILX game going on right now! i would join the party but i'm cyberpunkin for a while
― let me be your friend on the other end! (Karl Malone), Friday, 8 May 2020 18:45 (four years ago) link
I'd maybe be up for an ilx game but yeah, timezones might be an issue.
― emil.y, Friday, 8 May 2020 19:15 (four years ago) link
i'd love to play this w/ ilxors when it comes out https://www.kickstarter.com/projects/redcarnations/red-carnations-on-a-black-grave
― Mordy, Sunday, 10 May 2020 17:17 (four years ago) link
That looks fun, never played anything like that
― The Cognitive Peasant (ogmor), Sunday, 10 May 2020 17:20 (four years ago) link
i was joking around a while ago about making an RPG set in the reign of terror, tocsins and tumbrils
― the ghost of tom, choad (thomp), Monday, 11 May 2020 11:03 (four years ago) link
Would be well-received
― silby, Monday, 11 May 2020 14:06 (four years ago) link
About a year ago I started work on an RPG about posting on a message board. The classes are done, progression and basic game mechanics are done... I gave up because it all just felt too meta. Might dig it out.
― Mud... jam... failure (aldo), Monday, 11 May 2020 18:09 (four years ago) link
i would love to hear more about that
― Mordy, Monday, 11 May 2020 18:11 (four years ago) link
i am putting all my skill points into image posting and typing speed
― porlockian solicitor (Karl Malone), Monday, 11 May 2020 18:22 (four years ago) link
It's in a work notebook somewhere (might actually been be in work somewhere) but the general premise was that you had to keep posting without losing interest, getting banned or lapsing into self-parody.
You basically controlled your own narratives and the GM would occasionally bring in unifying threads like clusterfucks, real world event, C/D, Defend The Indefensible, POX etc
Stats were in semi-contradictory pairs - perceived knowledge vs actual knowledge, readability vs repetition, snark vs nice guy, motivation was a standalone stat I think.
Classes were journo and wannabe as separate things, faux naïf, nostalgiac (maybe this was going to be either someone who would go on about how good the board used to be and/or someone who had grudges from previous board beef), fact bringer (possibly with minority interest as a sub class), board lawyer, social media substitute and something I called Light/Heat which was basically a Noize Dude.
Progression was about a combination of believability and citations/memorability in the hope you could become a board regular without having to become an admin.
― Mud... jam... failure (aldo), Monday, 11 May 2020 18:39 (four years ago) link
Some say... we've been playing this all along.
― git stash hunks (Leee), Monday, 11 May 2020 18:44 (four years ago) link
i did order a pdf of red carnations so when it comes out i'll bump to see if ppl want to get a game. is there interest in putting some kind of rotating indie ilx tabletop online RPI together just in general? so many of these games i haven't played but have heard amazing things about (like dogs in the vineyard). but it's unclear to me how you go about finding a group for this -- my irl now roll20 group is great but i wouldn't really describe them as RPI (but trying!) & we only play dnd 5e.
― Mordy, Monday, 18 May 2020 21:38 (four years ago) link
What's RPI?
― So buttons. (Leee), Monday, 18 May 2020 21:51 (four years ago) link
roleplay intensive as opposed to more mechanically interested or combat oriented games normally. it's a term of art i know from the MOO/MUD days when some servers distinguished themselves along those grounds and normally didn't allow any OOC (out of character) interaction. my dnd group is more about cracking jokes and ppl have varying levels of immersion. one thing i like about a lot of these indie games is they seem to be designed exclusively for RP - some hardly have any mechanics at all!
― Mordy, Monday, 18 May 2020 21:54 (four years ago) link
That sounds like it might be up my alley!
― So buttons. (Leee), Monday, 18 May 2020 22:24 (four years ago) link
Definitely keep me updated, I'm interested but might not be able to fit in with you US players. Ideally I'd go for RPI *and* cracking jokes, nothing too strict but everyone giving it their best.
― emil.y, Monday, 18 May 2020 22:38 (four years ago) link
RPI & jokes is the holy combo. I'm also interested but GMTing it
― The Cognitive Peasant (ogmor), Tuesday, 19 May 2020 11:48 (four years ago) link
reposted from idiot thread repository:
i have been devouring information about dungeon world and it feels like just the right kind of loosey-goosey for me. run and gun. the fiction is paramount. HOWEVER.
i am getting extremely ANXIOUS to GM (DM?) this game with my kids. i have no idea wtf i'm doing. i'm supposed make up villages on the spot and give them tags? if i make up a monster to battle my kids i need to create special moves for them on the fly??
how do i dispense with this anxiety??
― Li'l Brexit (Tracer Hand), Sunday, 24 May 2020 22:37 (four years ago) link
i think as you do it you'll get more comfortable with it. doing it with your kids should be forgiving i'd think and good practice for dming for adults?
― Mordy, Sunday, 24 May 2020 22:43 (four years ago) link
just don't tell your kids you made any of it up, let them believe it all comes from the game and they'll think it's all cool. worked on the adults i made stuff up on the fly for!
― Hackers (1995) (Will M.), Sunday, 24 May 2020 22:56 (four years ago) link
both those posts sound wise.
i've gone way down a rabbit hole with this. these are fun: http://lumpley.com/hardcore.html
― Li'l Brexit (Tracer Hand), Sunday, 24 May 2020 23:18 (four years ago) link
what do ppl think about forum roleplaying? probably too embarrassing to ever do on ilx...
― Mordy, Sunday, 24 May 2020 23:39 (four years ago) link
https://www.drivethrurpg.com/product/317424/Dissident-Whispers
^ All proceeds going to the National Bail Fund Network
― Li'l Brexit (Tracer Hand), Tuesday, 16 June 2020 09:42 (four years ago) link
What are people's opinions on paid games on R20? Should I as a noob stay away or is it worth taking flyer on?
― AxoLOLtl (Leee), Thursday, 23 July 2020 00:19 (four years ago) link
OK obvs not RPG but Codenames is playable online now! Any ILXORS fancy a game? https://codenames.game/
― Garry Shambling (Leee), Thursday, 30 July 2020 20:24 (four years ago) link
what is it?
― Li'l Brexit (Tracer Hand), Thursday, 30 July 2020 22:45 (four years ago) link
Oh, it's board game about words. You have a deck of cards with a single word printed on each, and deal some ~25 of them out. Two teams have certain words that they need to guess to win, and one person on each team gives out very concise clues to get their teammates to pick the right cards.
― Garry Shambling (Leee), Thursday, 30 July 2020 22:55 (four years ago) link
I am accelerating down a massive WFRP 4e hole and it is gre8.
― Hey Bob (Scik Mouthy), Monday, 3 August 2020 18:56 (four years ago) link
Been DMing the first stage of The Enemy Within, finishing in the next week or two, it's been a lot of fun.
The combat/advantage system is a bit of a mess but who cares about the combat really
Had a guy going all in on portraying a deluded Bretonnian Halfling Robin Hood wannabe, it's like getting some acting for free
― Dadjokke (Sgt. Biscuits), Monday, 3 August 2020 19:18 (four years ago) link
we love to see it
― rumpy riser (ogmor), Monday, 3 August 2020 19:35 (four years ago) link
That’s the way it should be.
― Hey Bob (Scik Mouthy), Monday, 3 August 2020 20:21 (four years ago) link
Assembled a group for WFRP 4e and we generated characters last Sunday, and had our first play session on Wednesday. Outrageous fun. I’m having difficulty thinking about anything else.
― Hey Bob (Scik Mouthy), Sunday, 20 September 2020 05:12 (four years ago) link
TTRPG based on Come Dine With Me, anyone? https://kierongillen.itch.io/come-dice-with-me
― emil.y, Tuesday, 22 September 2020 14:35 (four years ago) link
Oh my.
― Hey Bob (Scik Mouthy), Tuesday, 22 September 2020 15:29 (four years ago) link
Who you playing as Nick? I had a very enjoyable run last year as a young soldier who lost a hand to a bomb attack on my first full play session
― Dadjokke (Sgt. Biscuits), Friday, 2 October 2020 11:08 (four years ago) link
I’m GMing. Party had a ratcatcher, a slayer, a physician and an outlaw. Done three sessions on an introductory adventure I wrote, and next Wednesday we do Night of Blood...No horrific injuries yet - they’ve mostly been combat averse, and sensibly set a rat ogre on fire before letting the slayer at it - but the outlaw got beat up bad by skaven and has contracted ratte fever (but doesn’t know it yet).
― Hey Bob (Scik Mouthy), Friday, 2 October 2020 19:01 (four years ago) link
Slayers’ first attack on the rat ogre was to hit it with his “bottle of cheap spirits”, and he was lucky enough to catch it right in the snout and give it a second ‘ablaze’ condition. He then basically dismembered it as it tried to flee.
― Hey Bob (Scik Mouthy), Friday, 2 October 2020 19:06 (four years ago) link
waaaaagh
― the late great, Friday, 2 October 2020 19:42 (four years ago) link
i bought troika and am excited to run it soon
― the late great, Friday, 2 October 2020 19:43 (four years ago) link
Played through about half of the legendary Night of Blood in our fourth session. My Kanka journal entry:A stormy night, in pursuit of a mutant family – but is it to capture or to warn? – the road turning to sludge beneath cartwheels, a strangled, braying sound from beyond the treeline: someone – or something – crosses the road behind the cart, following closely at the forest edge. Then a stag, suddenly, bloodied and terrified, lunges from the forest ahead. The cart upturns, and beastmen attack, giving up their hunt of the stag to hunt the party instead.The Slayer dispatches them swiftly, and the journey resumes, thunder and lightning, something is in the forest and following: mutants attack! A slog of a battle this time, eyestalks and fur, eventually overcome. Too late to turn back, keep going, a flash of lightning illuminates a coaching inn up ahead. But the gate is locked. A side door gives entry to the courtyard, but the inn is locked, though lights illuminate inside behind drawn curtains.Knock on the door, a disgusting landlord, surprised to see anybody and not keen on strangers tonight, a roadwarden and a lanky, goggly-eyed barman, suspicious of the party, something about a bandit attack. The ratcatcher takes his dog outside and notices horses in the stables are uneasy, lets them out carefully, and finds the half-devoured corpse of a stable boy in the hayloft.What in Sigmar’s name? Summons his companions, something alive on the stable roof, the Slayer climbs up there and battles a hideous, mutant spider thing, perhaps once a man, slipping on the pitched roof, flaming arrows from the physician illuminating the scene. The outlaw sets the hayloft alight, and Slayer fells the spider-thing but slips and falls from the roof, two stories straight down onto hard, sodden earth. Is he dead? The doors of the inn are locked and bolted again, and this time they will not open.
― Hey Bob (Scik Mouthy), Monday, 26 October 2020 19:46 (four years ago) link
this is a neat description of a solo dungeon world game, for anybody here who's never played the system and is interested it.
https://www.enworld.org/threads/one-on-one-dungeon-world.349103/
― Li'l Brexit (Tracer Hand), Sunday, 7 February 2021 21:50 (four years ago) link
Can we get an update from Karl Malone??
I've been running Call of Cthulhu games since the summer - regular group, we've run through four scenarios now, starting up on our fifth now. Still getting a bit of a grip on how best to use the mechanics to advance the game but everyone is having fun so that's cool. Only one character death, another close call. This week we continue our investigation in Foxfield, MA, where the town supervisor has been acting strangely. (SPOILER: the Mi-Go have kidnapped his children and put their brains in canisters and their bodies in suspended animation).
― ian, Thursday, 18 February 2021 00:11 (four years ago) link
unfortunately, our cyberpunk 2020 game suddenly ended mid-summer due to real life social conflict. the DM (who i have been friends with since HS and who I have made up with, since) kept getting testy with people when they couldn't align with his schedule, and then things reached a head when he guilt-tripped another play who had covid-like symptoms and then guilt-tripped someone else who was taking a vacation and didn't want to play for a couple weeks. i was feeling confrontational and i called him out on it in the group text, thinking for some reason that it would be a good idea to publicly confront someone with long term anger control issues. things went downhill.
― Zach_TBD (Karl Malone), Thursday, 18 February 2021 01:28 (four years ago) link
it was a cyberdowner 2020
sounds like it still went better than the 2077 launch
― That's not really my scene (I'm 41) (forksclovetofu), Thursday, 18 February 2021 01:31 (four years ago) link
for sure!
haha, yeah....also it the DM's first time running a game, and it was pretty rough. the first time we faced combat, he said that he hadn't yet read "that section" of the manual so we all kind of walked him through it for an hour or so
― Zach_TBD (Karl Malone), Thursday, 18 February 2021 01:33 (four years ago) link
oh dear
― Überschadenfreude (sleeve), Thursday, 18 February 2021 01:34 (four years ago) link
woof. Sorry to hear that Zack.i feel like i am cancelling or unavailable as much as any of the players - tbh it's not that hard to be chill???
― ian, Thursday, 18 February 2021 01:48 (four years ago) link
it is definitely not that hard to be chill when it comes to accommodating people's schedules during a pandemic, it's the most relatable thing
― Zach_TBD (Karl Malone), Thursday, 18 February 2021 01:50 (four years ago) link
ZacH** sorry.
― ian, Thursday, 18 February 2021 01:51 (four years ago) link
no big deal!
names are dumb anyway
― Zach_TBD (Karl Malone), Thursday, 18 February 2021 01:58 (four years ago) link
This might be the wrong thread but does anyone have an idea of a RPg that would be good for a single 7 year old to play, with her very tired dad as DM? My daughter is full of imagination and loves such things, and I started a very simple self-made RPG for her last summer, but I am running low on inspiration for scenarios and stories and would like to come up with some kind of good experience for her, especially as she is a single child in lockdown and is going (not so) quietly insane
― Ray Cooney as "Crotch" (stevie), Thursday, 18 February 2021 11:10 (four years ago) link
all i really know is dungeon world but it’s very flexible and values story over tables of stats etc - you can easily noodge things the way you want them to go. it works best with very minimal prep - a few monsters, maybe an NPC or two particularly for a 1-player game - and maybe an idea of a setting - but most of the world/history gets fleshed out in the questions you ask during character creation. if your daughter is imaginative you’ll find that she does most of the prep for you!for more of a fleshed-out adventure scenario you could search for slave pits of drazhu
― Li'l Brexit (Tracer Hand), Thursday, 18 February 2021 11:45 (four years ago) link
Ah, great stuff - thanks Tracer x
― Ray Cooney as "Crotch" (stevie), Thursday, 18 February 2021 13:47 (four years ago) link
can i suggest choose your own adventure books or any of their gazillion variants? i bet you could find whole collections on ebay.
― That's not really my scene (I'm 41) (forksclovetofu), Thursday, 18 February 2021 15:50 (four years ago) link
Fighting Fantasy books! They're kind of a halfway house between Choose Your Own Adventure and D&D (you roll two normal dice to see which page you should turn to, there are hit points, damage, etc)
― Li'l Brexit (Tracer Hand), Thursday, 18 February 2021 16:01 (four years ago) link
speaking of:http://ffproject.com/
― That's not really my scene (I'm 41) (forksclovetofu), Thursday, 18 February 2021 16:04 (four years ago) link
also - offered unexplored and without a sense of quality -
https://chooseyourstory.com/Stories/https://infinite-story.com/
And a site that lets you craft your own:https://www.inklewriter.com/
― That's not really my scene (I'm 41) (forksclovetofu), Thursday, 18 February 2021 16:07 (four years ago) link
Thanks Forks! She loved a kids CYA-style book when she was 3, been waiting till she was ready to try some more - and there are a few Star Wars ones out there too (she saw a New Hope for the first time a fortnight ago and is now OBSESSED)
― Ray Cooney as "Crotch" (stevie), Thursday, 18 February 2021 16:48 (four years ago) link
I would recommend Basic Fantasy RPG if you want something light and D&D-derived. It's a re-organization/slight modification of the 1980s Basic Set rules, but modified to include ascending armor class and a few other minor things. Best of all, the pdf is free, there are a lot of free adventures, and you can get everything at cost if you want print copies -- the rulebook is abut $5 through Lulu or Amazon.
https://www.basicfantasy.orghttps://basicfantasy.org/downloads/Basic-Fantasy-RPG-Rules-r107-bookmarked.pdf
― ian, Friday, 19 February 2021 01:21 (four years ago) link
The author suggests it's appropriate for kids 6+.
― ian, Friday, 19 February 2021 01:22 (four years ago) link
Another very stripped back D&D-clone is White Box Fantastic Medieval Adventure Game -- another free .pdf https://www.drivethrurpg.com/product/190631/White-Box--Fantastic-Medieval-Adventure-Game?filters=100_0_0_0_0
― ian, Friday, 19 February 2021 01:24 (four years ago) link
i've heard people swear by Root as a fun tabletop for kids/adultshttps://ledergames.com/products/root-a-game-of-woodland-might-and-righthttps://www.youtube.com/watch?v=tpxV-uNZef4
― That's not really my scene (I'm 41) (forksclovetofu), Friday, 19 February 2021 01:31 (four years ago) link
I've played Root and enjoyed it but I thought it was pretty complicated for adults!
― Piven After Midnight (The Yellow Kid), Friday, 19 February 2021 01:55 (four years ago) link
Yeah about sixteen minutes into that video he says "that's where the real game begins!", lol.
― lukas, Friday, 19 February 2021 02:02 (four years ago) link
Thanks again, guys - definitely going to get one of these started up for when she rises around dawn on Sunday!
― Ray Cooney as "Crotch" (stevie), Friday, 19 February 2021 08:42 (four years ago) link
I was going to recommend what this other ilxor was doing with their daughter, but in the end it's probably a little redundant.
― RZA Minnelli (Leee), Friday, 19 February 2021 21:23 (four years ago) link
Ha yes - i'm just running dry of ideas of my own at the moment, and could do with a system that might offer challenges/puzzles/stories beyond the ones I've stolen from half-remembered movies and The Adventure Game from the 70s
― Ray Cooney as "Crotch" (stevie), Saturday, 20 February 2021 11:46 (four years ago) link
In other news our WFRP campaign has now reached session 24 (next Wednesday) and we’re into The Enemy Within. Aside from simply ignoring RAW quite often and just using whatever dramatic test we think is appropriate, it’s going pretty damn well. We’ve not even had any scheduling problems in six months, which is remarkable. Being fully remote now probably helps.
― Hey Bob (Scik Mouthy), Saturday, 13 March 2021 06:50 (three years ago) link
Stevie I’m interested to know how it’s going. N is starting to show interest in these things. We have some story dice which she was v interested in for a bit, but she prefers to use them with friends and obviously that’s not quite happening right now.
― Hey Bob (Scik Mouthy), Saturday, 13 March 2021 06:52 (three years ago) link
I've not tried any of the stuff suggested above yet - am meaning to when I get enough time to get my head around it - but I did a "scenario" the other weekend that went down very well. In it, she's a "Worst Witch" type kid at a witch school, and I had her "friend" cast a spell wrong that shrank them both, and had her friend get carried away by a rat, and then let her figure out how she would rescue her friend. I made a map of the witch school building, came up with some traps/adversaries, and had a very simple system for conflicts/challenges, where she had scores for magic, charisma and strength, and if she needed to do anything she had to roll under that number with two dice. And I let her invent her own spells to achieve any magic stuff, but on the proviso that she had to roll under her magic score to make the spell work, and she had to compose the spell and make it a rhyming couplet. It was lots of fun!
― incredible pant century (stevie), Saturday, 13 March 2021 09:23 (three years ago) link
Now just looking for stories/campaigns I can loot for idea and keep this very simple system going. The focus was communal storytelling and problem-solving, which I think she really enjoyed. Also she loves making up her character sheets.
― incredible pant century (stevie), Saturday, 13 March 2021 09:24 (three years ago) link
― Stefan Twerkelle (Old Lunch), Saturday, 13 March 2021 15:01 (three years ago) link
I've been running Troika (an rpg based on Fighting Fantasy system) for a bit and now. Love the setting and feel, but the 2d6 system is punishing as each 1 pt difference in skill has a dramatically different chance of success.
I am probably going to switch to a Star Wars RPG because a couple of my players are super SW stans. I haven't seen a SW movie since Revenge of the Sith, lol. Gotta make your players happy.
― is that a haruomi hosono sword? (PBKR), Saturday, 13 March 2021 15:35 (three years ago) link
I only ran Troika once, when a couple of our D&D group were missing. It was fun. I'd like to run it more. The skill system can be tough - I haven't looked into it, but I bet the fan-community has come up with some house-rules, and the combat & armor systems takes a minute to get used to imo. But I just love the vibe tbh. For skills I think the answer is maybe calling for fewer rolls if possible - if they've got the base skill in something and it's not a difficult task, I'd say let 'em do it w/o a roll and only roll for things that need to be dramatic.
I used to have (but never played) the Star Wars 2nd Edition RPG when I was young--it's also a D6 system but iirc more like a dice pool system?
I loved the Lone Wolf books; they were not super popular here in the US but I read and played a ton of them. I think they are all gone now, lost in a mother's cellar flood. I've managed to replace a couple over the years but they've gotten expensive for nice copies! But, and this could be a few years old, there's a website that has HTML versions of all the books with automatic combat rolling & such - played through a half-dozen or so. I fucking LOVED those books.
― ian, Tuesday, 23 March 2021 14:37 (three years ago) link
Lone Wolf books for your extreme nostalgia - https://www.projectaon.org/en/Main/Books
― ian, Tuesday, 23 March 2021 14:40 (three years ago) link
I just remembered that in 90s internet time, I was on a Lone Wolf listerv and that was the first time I ever met another I@n J0hn50n!! He was Irish IIRC.
― ian, Tuesday, 23 March 2021 14:41 (three years ago) link
But I just love the vibe tbh.
Yeah, I have a lot of different vibes I can get into if I want and Troika can hit a bunch of them: science fantasy/psychedelia/eldritch horror, etc, etc. I think my players weren't as into the whimsical British psychedelia elements as I was. Also, most of them hadn't played an rpg in 30 years, so they needed more prompting on the character sheet than Troika's system gives.
I don't know if you like the Powered by the Apocalypse games, but there is a 3-page hack of Troika using some of those concepts.
The SW RPG I am running (session 1 will be next week) is the newest one from Fantasy Flight Games that game out over the last 7 years or so. It's about the polar opposite of Troika rules-wise. It uses the narrative dice system, which I haven't used but I am very keen to try. Basically, you roll non-numerical dice - positive dice based on your stats and skills and negative dice based on difficulty, environmental factors, and opponents skills. Opposing symbols cancel and if you are left with positive dice after cancellation you were successful, but there is a wide spectrum of success and failure - successes with drawbacks, failures that give you advantages to your next roll, etc, etc.
https://www.fantasyflightgames.com/en/news/2013/2/27/that-star-wars-feeling/
― righteous oxide (PBKR), Tuesday, 23 March 2021 20:53 (three years ago) link
So I ran the first session of the Star Wars RPG and it went incredibly well. My players generally haven't played rpgs since the late 80s and seemed to have some issues grasping the Troika system, which is very simplistic, so I had concerns whether the SWRPG system was going to be too much for them. Ironically, at least so far, the narrative dice system is very engaging for players and GM; there is a lot of back and forth discussion of how to interpret dice rolls which acts as prompts to further the narrative. In essence, it prompts the players to take more authority over the narrative so the GM doesn't have to do all the work. I like it.
The other thing is I've usually run games where I know the setting in more detail than my players, so I would do a lot of work feeling like I needed to convey setting. Running the Star Wars setting with players highly conversant in the setting (more than me even) again takes work from the GM. It's like a shared pool of knowledge you don't have to spend time spoon feeding to the players. I can focus on story.
One of the PCs returned to their home planet for the first time in five years to discover their mother and father had died and her younger brother had left the planet to go look for the PC. Now she has to leave the planet to find her brother. This is good, dramatic stuff.
― the last unvaccinated motherfucker on earth (PBKR), Sunday, 4 April 2021 00:34 (three years ago) link
A friend hipped me to Symbaroum (https://www.symbaroum.com/ a Scandinavian dark fantasy setting with some overt colonialism overtones. Human civilization surrounds a vast, lightless forest which takes up most of the world - the home of an ancient fallen empire and a prime destination for adventurers. Anyone have any experience with this?
― keto keto bonito v industry plant-based diet (PBKR), Sunday, 25 April 2021 16:47 (three years ago) link
Had a few gaps in recent months - 12 sessions out of a possible 16 - but we’re now 36 sessions deep in our WFRP campaign and have finished Shadows Over Bogenhafen! Very exciting. The party saved the town but at some cost. Death On The Reik starts on Wednesday. It’s about a year since I bought the new rule book, and though it’s cost me hundreds of pounds on sourcebooks and dice, I’m very glad I did it. Only problem is I’d love to play it one day as a PC, but fear I’m stuck as GM forever now...
― Hey Bob (Scik Mouthy), Friday, 9 July 2021 05:22 (three years ago) link
Didn't realise how mentally exhausting being a GM was until I tried it
Maybe I shouldn't have been nervously slamming cans of shipyard while running the games idk
― hiroyoshi tins in (Sgt. Biscuits), Friday, 9 July 2021 08:57 (three years ago) link
Scik Mouthy, which edition of WFRP are you using?
― Carlos Santana & Mahavishnu Rob Thomas (PBKR), Friday, 9 July 2021 11:57 (three years ago) link
We’re playing 4e.
― Hey Bob (Scik Mouthy), Saturday, 10 July 2021 20:59 (three years ago) link
Always was a Tzeentch man, myself.
― Carlos Santana & Mahavishnu Rob Thomas (PBKR), Saturday, 10 July 2021 21:19 (three years ago) link
4e's combat is such a weird mess, one of my group was so determined to aggressively optimise their build I kind of gave up on ever trying to balance the fights and just make it more that they had social consequences if you did it in public
The worst injury anyone got in our playthrough of Enemy Within was actually the halfling losing an ear to a cloud of explosive methane in the sewers
― hiroyoshi tins in (Sgt. Biscuits), Sunday, 11 July 2021 15:01 (three years ago) link
I'm playing Warhammer Fantasy Roleplay too! But just as a player - I read a lot of Games Workshop guff as a kid and now it's really difficult to remember what still applies and also what my character would be aware of.
― Daniel_Rf, Monday, 12 July 2021 09:59 (three years ago) link
13 months and 45 sessions in. Our group has one more child now than when we started, which feels epic.
― Hey Bob (Scik Mouthy), Tuesday, 19 October 2021 21:53 (three years ago) link
wow!
― Tracer Hand, Tuesday, 19 October 2021 22:00 (three years ago) link
irl child = +1 bonus to everyone's key stat imo
― John Stockton buying a used car from (Karl Malone), Tuesday, 19 October 2021 22:50 (three years ago) link
I've started playing a ttrpg that is more of a "new school" storytelling rpg. There is still a GM (me), but players have way more agency than in "old school" rpgs. Action resolution (rolls) does not determine player success or failure but who narrates the outcome. If the player makes a certain roll, the player narrates the outcome including adding facts that are true and which the GM cannot contradict. The better the roll, the more facts a player can add. If the player does not make their roll, the GM narrates the outcome.
The game is highly collaborative - the GM can't really determine a plot (meaning a beginning, middle, and end) because the players will likely just go in a different direction at any time. Instead, I just introduce a starting problem/hook, then keep in mind a few potential complications and NPCs that I might introduce. The rest is improvised at the table.
This is a big change for me coming from a long history of traditional rpgs and requires me to unlearn some habits. It also goes against my personal bias toward over-planning. But the nice thing is I don't feel the same responsibility for everyone's enjoyment. There is more of an equal share of the storytelling responsibility. It's early, but I like it.
― removing bookmarks never felt so good (PBKR), Monday, 14 February 2022 14:20 (three years ago) link
What’s it called?
― Hey Bob (Scik Mouthy), Thursday, 17 February 2022 06:35 (three years ago) link
Bl00d & Hon0r - A Game of Samurai Tragedy. A name with terrible other uses. The .pdf is on drivethrurpg:
https://www.drivethrurpg.com/product/85815/Blood--Honor
The players make up a samurai clan then their characters who are members of the clan.
There is also a related game called World of Dew which expands beyond samurai and their clans to a later period, such as the Meije Restoration, with noir investigators, merchants, westerners, etc.
― removing bookmarks never felt so good (PBKR), Thursday, 17 February 2022 12:14 (three years ago) link
It uses particular elements of the FATE game though it is a bit different.
― removing bookmarks never felt so good (PBKR), Thursday, 17 February 2022 12:15 (three years ago) link
Also, would really love to give Mörk Börg a spin - it's a rules-light death metal fantasy rpg about the end of the world. Imagine an art-punk WFRP with the alienation, darkness, and gore cranked so far up you have to laugh. The doom of Call of Cthulhu with the character survival rate of Paranoia (albeit without clones). Geared for one-shots I would think.
― removing bookmarks never felt so good (PBKR), Monday, 21 February 2022 15:29 (three years ago) link
I'm imagining a Tinder for rpgs. It's hard.
― move over GAPDY, now there's BIG THIEF! (PBKR), Tuesday, 22 March 2022 22:45 (two years ago) link
what do you mean?
― Kompakt Total Landscaping (Will M.), Wednesday, 23 March 2022 20:28 (two years ago) link
When you’re not in junior high, life makes it hard to find and maintain an rpg group for an extended period. I was just fantasizing (and joking) about an app that would make it easier to find a game.
― move over GAPDY, now there's BIG THIEF! (PBKR), Wednesday, 23 March 2022 20:54 (two years ago) link
that makes so much more sense than what i was imagining, which was swiping left and right on rulesets
― Kompakt Total Landscaping (Will M.), Wednesday, 23 March 2022 21:49 (two years ago) link
For a couple of months, I've been playing a GM-less version of The Pool, an early story game. It's been fun and a really interesting demolition of some of my conceptions about rpgs. It's one of the oldest new school games - your character is just a 50 word short story from which you assign dice from your pool as traits (i.e "lost his family +1"). Every few sessions you add 15-30 words to your story and can introduce new traits or change existing ones. If one of your traits applies to an action, you get extra dice in the roll. If you make your roll, you get to narrate the results - if not, the other players narrate the result. Everyone can introduce NPCs and play them at various times.
The biggest change is trying to play this game GM-less, which has really pulled back the curtain and exposed what it is a GM actually needs to do or not do. The game is so rules-lite that the only structure, the only game part that isn't pure imagination, is when you roll dice. The hardest part is trying to introduce new plot points without a GM - once things get going the improvisation takes over and things flow pretty well, but it can be difficult to get the ball rolling when there is no leader (GM) to tell you when to roll. Still, it's been great.
Still want to give Mörk Börg a try sometime.
― i need to put some clouds behind the reaper (PBKR), Wednesday, 21 September 2022 11:53 (two years ago) link
Still going with our WFRP campaign. About to hit our two year anniversary and session 65.
― Hey Bob (Scik Mouthy), Tuesday, 27 September 2022 05:23 (two years ago) link
I've never been interested in PBP rpgs, but I've been playing in one (actually we finished one and are on the second) on Discord for the more than three months. It's maybe the most fun I've had playing an rpg in a long while.
Right now it feels like we have a long way to go in this one and it's going to be a perfect winter activity as it's set in a sort of 1930's alpine setting with some Balkan flourishes, fantasy elements (spells), and pseudo-dungeons with ancient technology. The vibe is alternating between cozy and brutal.
― il lavoro mi rovina la giornata (PBKR), Friday, 22 September 2023 22:26 (one year ago) link
that should say, "fantasy elements (spells and undead)"
― il lavoro mi rovina la giornata (PBKR), Friday, 22 September 2023 22:27 (one year ago) link
Still playing the alpine/Balkan PBP game. What a journey.
I have really enjoyed running Trophy Gold, which is sort of an OSR-ish story game. It feels like an early D&D game where death is around every corner, but it is zero prep and no stress. It turns out I am much better as a high-improv GM than I ever was as a high-prep GM.
We had a lot of rolls last night - maybe 8 in three hours - but I have also had sessions with a single roll. Every roll is high stakes and can change the story dramatically.
The highest complement I can give is that it's the closest I've felt to what gaming was like as a young kid since that time.
― il lavoro mi rovina la giornata (PBKR), Wednesday, 27 March 2024 23:17 (ten months ago) link
Free RPG Day happening this Saturday, June 24th
https://freerpgday.com
Happening a lot of places on the globe, check your FLGS
― Glower, Disruption & Pies (kingfish), Friday, 21 June 2024 20:37 (eight months ago) link
Anyone played any of the ttrpgs in this bundle?
https://itch.io/b/2295/ttrpgs-for-palestine
― reggae mike love (polyphonic), Tuesday, 24 September 2024 01:46 (four months ago) link
Wanderhome is supposed to be good.
― il lavoro mi rovina la giornata (PBKR), Tuesday, 24 September 2024 16:31 (four months ago) link
― il lavoro mi rovina la giornata (PBKR), Wednesday, March 27, 2024 7:17 PM (ten months ago) bookmarkflaglink
I played that alpine setting pbp rpg for at least nine months. The game climaxed with us visiting Winterwhite, the goddess of winter and death, who a century or two ago had made a pact with the rulers of the valley that required each generation of rulers to sacrifice one of their children. The latest generation had broken the pact by failing to make the sacrifice, so Winterwhite brought a devastating supernatural winter to the valley that was on its way to killing everyone there, including the PCs. We ended up kidnapping the baron and his daughter and sacrificing them to the goddess to save everyone else. I voted against it and even offered up my character as a sacrifice instead. The game was very satisfying and also troubling. I kept thinking of the Star Trek line, "the needs of the many outweigh the needs of the few", which is all well and good until you are holding the knife in your hand. One of my favorite gaming experiences ever.
― il lavoro mi rovina la giornata (PBKR), Wednesday, 29 January 2025 13:38 (three weeks ago) link